Monopoly
Can
anyone agree on a set of rules for playing Monopoly?
The game of capitalist supremacy celebrated its 40th
anniversary in 1975. Over 200 million games have been sold
worldwide, more than five billion little green houses have been
"built", and a set made by Alfred Dunhill, with gold
houses and silver hotels, has sold for $25,000.
The longest game in history lasted 70 straight days. Oh, and
one other important fact. Every game you’ve ever played with
your Dad, he’s been hiding a £500 note under the table. Bet
you.
Monopoly is, quite simply, the most successful board game in
history. More than 200 million Monopoly sets have been sold in
over 80 countries and 26 languages over the last seven decades.
For many first-time visitors to London and Atlantic City, the
cities honoured in the most popular versions of the game, walking
the streets is like travelling through a real-life Monopoly world.
Pall Mall, Mayfair, the Strand, Fenchurch Street, Bond Street and
the Angel, Islington - to millions around the world these are
Monopoly squares rather than real places.
The object of the game is to move around the virtual cityscape,
acquiring property and extracting rents along the way. Little
plastic houses increase the rent, but beware the pitfalls of
Chance and Community Chest cards - worst among them, the dreaded
jail.
The Monopoly lexicon has made a rich contribution to modern
English. Expressions such as a ‘Get Out of Jail Free card’,
‘Do Not Pass Go, Do Not Collect £200’ and ‘Landing on Park
Lane’ are colorful idioms that have entered the vernacular.
Some players like to draw deep psychoanalytical conclusions
from a player’s taste in Monopoly piece - choosing the car,
iron, boat, top hat, dog or boot supposedly holds deep
implications for your character and personality.
Despite its status as wholesome family fun, Monopoly’s
history is riddled with controversy. Officially, Monopoly was
invented in 1933 by an unemployed salesman, Charles Darrow, who
drew the first board on his kitchen table-cloth. Square names were
apparently based on Darrow’s childhood memories of Atlantic
City, hence the famously misspelled name of ‘Marvin Gardens’
(a formal apology was issued to the residents of Marven Gardens in
1995).
In 1934 Darrow offered the game to a leading entertainment
company, Parker Bros, which rejected the prototype because it
apparently contained "fifty-two fundamental errors".
Undaunted, Darrow printed 5,000 copies of Monopoly and began to
sell it under his own steam. The game was a hit in local stores,
prompting Parker Bros to return in 1935 to buy the rights and make
Monopoly into the fastest selling board game in America.
Monopoly has endured as a hit for more than six decades, with
variations such as a Braille edition and even the $600
all-chocolate Monopoly set created in 1978 by the Neiman Marcus
department store.
The tried and true formula has changed little, although metal
shortages during the Second World War forced a temporary switch to
wooden playing pieces. A player poll in 1998 found the racing car
was the most popular token, and the same fans voted for a sack
full of cash as the first new token in decades.
Evidence uncovered in recent years tends to suggest that
Charles Darrow in fact merely formalised a game that had existed
for several decades. Perhaps the earliest forebear dates back to
1904, when a Quaker woman from Virginia, Elizabeth J Magie, was
granted a patent over a board game. Her game was invented to
demonstrate a distinctly un-capitalist theory about how increases
in land value benefited only a small minority of landlords at the
expense of the renting majority.
Magie’s game spread through the disparate Quaker communities
of the eastern United States, along the way changing its name from
‘The Landlord’s Game’ to ‘Auction Monopoly’ and
eventually just ‘Monopoly’.
As early as the 1920s, a man named Dan Layman produced a
commercial version of the game after encountering Magie’s game
at college. Layman’s game was called ‘Finance’, because his
legal advice suggested that the name ‘Monopoly’ could not be
protected because of the earlier game.
A friend of Layman’s explained the game to one Ruth Hoskins,
who moved to Atlantic City in 1929 and claims to have made a
version with street names from the New Jersey city in late 1930.
Friends of Hoskins apparently demonstrated the game to a hotel
manager from Germantown, Pennsylvania. This couple then introduced
the game to Esther Darrow, who had lived next door before marrying
Charles Darrow.
In 1931, Louis Thun - who had earlier explained the game to his
college roommate, Dan Layman - attempted to patent his own board
game. But the application was withdrawn after the 1904 patent was
uncovered, prompting Thun to copyright a set of rules that
included Community Chest and the $50 get-out-of-jail impost.
These antecedents were uncovered after 1974 when the new owners
of Parker Bros brought a law suit against Ralph Anspach, an
economics professor who invented a board game called ‘Anti-Monopoly’.
It was revealed that Parker Bros paid just $500 to buy out the
original game from Lizzie Magie, who received none of the millions
of dollars of royalties Darrow received. The games company had
also acquired the games sold by Dan Layman and Louis Thun.
Anspach mortgaged his own house to fight the case, and things
looked destined for a sad conclusion when a court ordered 40,000
copies of Anti-Monopoly to be buried in landfill. But in 1984 the
US Supreme Court handed an epic victory to the professor from San
Francisco, who sold half a million copies of his game within a
year.
In more ways than one, Monopoly is a vivid representation of
how capitalism works - part luck, part greed and part accident of
history.
|