Pong
The first successful computer game was a video version of
ping-pong, whose "ball" was a blip that bounced back and
forth on screen between two paddles.
The 'paddles' were moved up
and down by two knobs on the console, which was designed to be
plugged into an ordinary TV set.
Those who tired of Pong could shell out for the Odyssey -
Nothing more than your basic pong machine with plastic overlays
for your TV screen (which stuck thanks to static). There were
overlays that looked like a soccer field and a football field . .
. but underneath it was still pong.
Pong was invented by a Californian named Nolan Bushnell in
1971. It was a mixture of his two obsessions: computers and games.
The son of Mormon parents, he was the kind of kid who liked to fix
radios and washing machines.
Bushnell progressed to engineering student at the University of
Utah, where he spent a lot of time playing a game called Spacewar
on the huge campus computers. This made him ponder the potential
of adding computer games to the amusement park where he worked
during his summer holidays. But the numbers wouldn't work.
"When you divide 25 cents into an $8 million computer, there
ain't no way," he surmised.
Bushnell moved to Silicon Valley and started his evolution to
game god. His breakthrough was to link mini-computers to TV
terminals, first in a game called Computer Space, a commercial
version of the old Spacewar game. It bombed, mainly because it was
too complex for buzzed bar patrons to master.
Bushnell then hired a talented, young engineer named Alan
Alcorn and asked him to build the simplest game possible: a ball
that bounced between two paddles.
Long before the technological advances that gave us such
wondrous details as spurting blood, Bushnell and Alcorn had little
choice but to focus on the game's "playability."
Bushnell remembers spending "tremendous amounts of time
trying to do things like calibrate how much a quarter turn of the
control dial resulted in how much movement on the screen."
They added the "pok ... pok ... pok" sound effect and
reduced the instructions to a six-word mantra: "Avoid missing
ball for high score."
Pong was so simple it could be played by a tipsy bar patron
with a beer in one hand. Bushnell was thrilled.
In November 1972
the first Pong game was plugged in at Andy Capp's bar in
Sunnyvale, Calif. By week's end, the legend goes, the machine
broke down because, the repairman discovered, it was jammed with
quarters.
A few months earlier, with $250 of his own money and a matching
investment from partner Ted Dabney, Bushnell had created Pong's
parent company. He called it Atari, a term
used in the Japanese strategy game GO to politely warn an opponent
that he is about to be conquered. Within a year Atari sold 8,500
Pong machines.
By 1975 Atari was selling a home version. The
next year Bushnell sold Atari to Warner Communications for $28
million.
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